INDEPENDENT GAME DEVELOPMENT STUDIO

352 Interactive is an independent studio. Design, engineering, art and audio are produced by one in-house team, from prototype to release.

GAMES 2Founded 2025Game at a time 1Publishers 0
01 — WHAT WE MAKE

We finish one before we start talking about the next. SCREW IT! is done and heading for release, and the next project is on its way.

Eight booths, one microphone

SCREW IT! seats four to eight friends in the booths of a late-80s TV game show, online over Steam with live voice. Claim more than you can name, or hit the button and bet they choke.

Development done, release next

The show is built and we are in the run-up to launch, with the Steam page open for wishlists. No release date yet — it goes up here the day there is one.

ON STEAM

Wishlisting is the single most useful thing you can do for a small studio. It decides whether Steam shows the game to anybody else — and it puts the release date in your inbox automatically.

Wishlist on SteamWishlisting is free · One click · Told the day it launches
03 — NEWS

Announcements, release dates, patch notes and development logs. Published here first.

The first post is being written. It lands here.

04 — KEEP IN TOUCH

One email when a game is announced. One when you can play it. Nothing in between.